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  • Your friendly, neighbourhood ‘Marvel’s Spider-Man’ soars into the No.1 spot

    Posted by on September 10, 2018 under News
    ‘Marvel’s Spider-Man’ swings in to No1 to become not only the fastest selling Spider-Man game ever, but also the fastest selling Marvel title (beating previous best Lego Marvel Super Heroes by a big margin). Published by Sony for PS4, it is the biggest debut on an individual format since the PS4 version of ‘Call of Duty: WWII’. GameGuidedog Partners Your friendly, ne... more.
  • Warhammer 40,000: Inquisitor – Martyr review – That’s Long Enough | Reggie Reviews

    Posted by on September 10, 2018 under News
    Van Helsing developer Neocore Games has brought the Warhammer 40k universe to the isometric ARPG scene in ‘Warhammer 40,000: Inquisitor – Martyr’ with the distribution brass of Big Ben Intera… GameGuidedog Partners Warhammer 40,000: Inquisitor – Martyr review – That’s Long Enough | Reggie Reviews... more.
  • Idea Factory reveal 13 Switch Games at Otomate Party 2018

    Posted by on September 10, 2018 under News
    Here’s a fun thing to say, the Nintendo Switch now has more than 1000 games playable on the system (all regions combined,) and even more games continue to be revealed for it. Enter Otomate Party 2018 and the 13 games that were announced during the event, all of which are to be published by Idea Factory. GameGuidedog Partners Idea Factory reveal 13 Switch Games at Otomate Party 2018... more.
  • Can Sony Refuse Cross-play Forever when it comes to Fortnite?

    Posted by on September 10, 2018 under News
    neutralgamer1992 8h ago Neo We are trying to stay within playstation universe and are trying to stay away but for some reason we are so awesome everyone wants to play with us 😎 neutralgamer1992 7h ago Hard How many times do I have to tell yall don't you all dare bring up facts up in here Ps2 had cross play Ps3 had cross play Ps4 has cross play Ps2, 3 and 4 had the most quality and quality excl... more.
  • Nintendo’s Explanation For Limiting Switch Cloud Saves Is Baffling

    Posted by on September 10, 2018 under News
    wonderfulmonkeyman 1h ago(Edited 1h ago) I don't plan to pay for it personally because I'm against paywalled multiplayer , but avoiding the service entirely, due solely to cloud saves, just feels like a temper-tantrum being thrown. Especially if the "two free indie games per month" rumors are true, on top of free access to nes and snes games. GameGuidedog Partners Nintendo's Explanation... more.
  • Spyro the Dragon 20th Anniversary Retrospective

    Posted by on September 10, 2018 under News
    Profchaos 33m ago(Edited 33m ago) Yeah it's still pretty incredible and playable years on compared to other ps1 games which are damn near unplayable GameGuidedog Partners Spyro the Dragon 20th Anniversary Retrospective... more.
  • Let a Talking Banana Guide Your Murderous Mayhem in My Friend Pedro | TechRaptor

    Posted by on September 10, 2018 under News
    Andrew Otton of TechRaptor writes, "At PAX West I played a game where a talking banana teaches you how to murder people called My Friend Pedro. What's not fun about that?" GameGuidedog Partners Let a Talking Banana Guide Your Murderous Mayhem in My Friend Pedro | TechRaptor... more.
  • The Insufferability and Insincerity of ‘Four Swords Adventures’ Multiplayer

    Posted by on September 10, 2018 under News
    Given the relative obscurity of the Game Boy Advance’s Four Swords, it’s by no means unusual that Nintendo would want to tackle the concept of a multiplayer Legend of Zelda yet again, this time directed at a wider audience. GameGuidedog Partners The Insufferability and Insincerity of ‘Four Swords Adventures’ Multiplayer... more.
  • Shadow Bug Review: Slicin’ and Dicin’ | Indie Ranger

    Posted by on September 10, 2018 under News
    Ali Abdullah writes: "Every stage features beautiful backgrounds and scenery. The game slowly goes from luscious forests with enemy creatures to toxic sewers with mutated fish and turrets to a city with robots and lasers. Every stage offers something new with the art style and the game moves swiftly enough so you don’t end up seeing the same scenery over and over again." GameGuide... more.
  • Rising Dusk Review: Yokai Coin Mayhem | Indie Ranger

    Posted by on September 10, 2018 under News
    Ali Abdullah writes: "The game never handholds, and everything that is needed to be known is clearly conveyed through the excellent level design. Almost all of the later levels require puzzle solving to get through them, but despite that, they are easy enough for anyone to get through after a bit of thought." GameGuidedog Partners Rising Dusk Review: Yokai Coin Mayhem | Indie Ranger... more.
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