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When we last saw the Rainbow Six squadron, they saved Las Vegas from a missile threat. After the destruction of the terrorist forces, however, they found themselves screwed over by a traitor. The screen faded to black with the words "To Be Continued". What happened? Well, we're about to get the rest of the story, as Ubisoft Montreal is putting the finishing touches on Tom Clancy's Rainbow Six Vegas 2, debuting this March on the PC, Xbox 360 and PlayStation 3. The sequel not only answers the questions from the first game, but it should also complete the storyline in a very satisfying manner.
Rainbow Six: Vegas 2 retains the gameplay elements that made the first game such a hit, while at the same time introducing something new. Tactical squad action returns, as you command soldiers into defensive positions while setting yourself up for strategic attacks. However, improvements have been made with the artificial intelligence. Rather than running in a straight line for a cover point, soldiers use a new "run and shoot" tactic. Not only does this leave you with an advantage to your assault, but it also provides you with cover fire so you can stay on the move as well. You'll need all these tactics, though – the terrorists are sharper than ever before.
Expect more realistic cover this time around. If you hide behind a solid object, such as a slot machine or a wall, you've got a better chance of survival. Hide behind a wooden barrel, however, and it'll break apart from the gunfire, leaving you wide open to damage.
You can also keep a better eye on your teammates. An interesting camera perspective provides you with a view of their positions, in case you can't see them clearly. If that isn't enough to aid you on each mission, you also have access to a number of accessories. A rappelling rope lets you descend the side of a building through a window, since you can't use the front door in some cases. (Terrorists will either have it covered or blockaded.) The snake also returns, so you can peek under doors without giving yourself away and plan your next course of action.
A new rewards system called ACES is in effect here, short for Advanced Combat and Specialization. You're essentially rewarded for your degree in performance in three key areas – assault, marksmanship and close combat. If you prefer to charge into a room and take out targets, you're given better assault weapons as a result. Those who prefer distant kills with a sniper rifle will receive an upgrade to that specific weapon, making it easier to pick off people with headshots. Eleven new weapons will be available in all, so there's lots of opportunity to advance your skills.
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