FULL completed online and downloadable walkthrough strategy game guide for: LEGO INDIANA JONES. This precise WALKTHROUGH GAME STRATEGY GUIDE is/will be available for you right in your members area and compatable for the Microsoft XBOX 360, SONY PS3 platforms, Nintendo Wii, DS, PC AND PSP Platforms.
Just an update that we have completed this full walkthrough strategy guide that we are posting up in the members area in the next day or so. Special thanks to all the GameGuideDog members who have been so patient and to those that have contributed to helping us finish this guide! thanks again, keep on gamin!
Here's another bit of good news-
For those who haven't followed the news around the game, Lego Indy is taking a Lego Star Wars: The Complete Trilogy-style approach to the classic trilogy of films starring Harrison Ford as Indiana Jones. The game has 18 levels, with six based on each of the films in the series, Raiders of the Lost Ark, Temple of Doom, and The Last Crusade. In addition, you'll find some bonus levels in there to add some excitement. You'll make your way to each set of levels via the game's hub based on Jones' day job as a professor at Barnett College. Our hands-on time let us try out the first two levels in the game based on Raiders and have a stroll through Barnett.
The first level in the game should be pretty familiar and based on the opening of the first film. You'll take control of Indy and his "friend" Satipo as they enter ruins in search of a gold relic. Obviously, the level played out a bit longer than the movie sequence, courtesy of a much richer, more involved route to the relic. New gameplay elements, such as ladders, swing points for Indy's trusty whip, and new collectibles were all on display in the level. They also featured a colorful look with a few placeholder elements here and there. In keeping with the whole explorer vibe of the movies, the level featured a number of different puzzles; some you could solve solo and others that required cooperating with your artificial intelligence controlled buddy.
As with the other Lego games, the action was given a goofy and humorous spin courtesy of some fanciful art direction. This also included silly, humorous cinematics that move the narrative along. Once you successfully guide Indy through a deadly gauntlet of the iconic moments from the film--including natives and a giant Lego boulder--you get to head out on Indy's plane. This latter part of the level showed off some of the flexibility that's been added to the various playable characters. While each character will have his or her own unique special ability, as we've seen in previous Lego games, it's also possible for Indy to temporarily get some additional abilities by picking up an object. In this case it was a wrench, which allowed him to repair his plane.
The game play hasn't changed much since the Star Wars games. There are lots of different characters with many different abilities. Some of the new additions are a book for deciphering hieroglyphics, a wrench for fixing machines, and a shovel for digging. One of the improvements they have made is the ability to pick up these items to be used on a level, along with torches, guns, spears and other weapons. Of course, only Indy can use a whip (and only the ladies can jump high). My only real complaint with the game play is the camera angles. Sometimes it is hard to know where to jump to in order to land in the correct place.
The graphics and sound are not too bad. I recognize all of the music from the movies and it all fits in pretty well. Walking around the college campus, the same music over and over can get a bit tiring but at least it sounds good. The graphics, however, leave much to be desired. The character shadows can show up in places where the don't belong, namely floating above the ground. Also, the characters can have a bright white outline at times, and they are always very jagged. The cut scenes look great.
I bought the game on Tuesday (release day) and have finished it with 90% complete by Wednesday (1 day later). Although there are many treasures to find (180), extras to unlock (18 packages to find, 1 on each level), and characters to open, they are very easy to get. By finishing the game you unlock all but 2 characters, treasures can be bought (they flash if bought and are solid if found) and there are codes to unlock the extras (you don't even have to buy them when you use a code). Perhaps Lucasarts thought Lego Star Wars was to hard and wanted to make this game easier, or perhaps the Wii was toned down.
Multiplayer is great fun, but there is nothing different from playing alone. Some puzzles are easier, but I couldn't even find a way for us to switch characters where there were only 2 to choose from (without dropping out, letting the other player switch, then rejoining).
You can make your own character, and there is a lot of customization, but you can't use you character on the school grounds, only in a level. It was fun to make a character that could do as many things as possible (use a whip, jump high, dig, be short, etc...).
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