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It was first announced that a game would be bundled with the Wii Zapper by Reggie Fils-Aime, President of Nintendo of America, on July 11, during Nintendo's E3 2007 media briefing. The game was not revealed as Link's Crossbow Training until the GameStop Expo in September, and was officially announced by Nintendo on September 10, 2007.
Link's Crossbow Training is set in a world in the style of The Legend of Zelda: Twilight Princess, and in the game the player assumes the role of the protagonist of The Legend of Zelda series, Link. In order to perfect his crossbow marksmanship, the player must pass a series of tests, starting with stationary bullseye targets, before moving onto moving targets and actual enemies.
Link's Crossbow Training features 27 playable levels, and the goal in each is to achieve the highest score possible within the time limit. These levels are divided into three main gameplay styles:
Target shooting In Target Shooting levels, players fire their crossbow at targets, which start stationary, but move as the difficulty increases in later modes. Hitting the center of the bullseye earns more points, and the points earned multiplies if the player hits multiple targets without missing. Defender In Defender levels, players remain stationary, whilst retaining the ability to shoot and aim in 360°. Here, Link must fight off hordes of enemies, including Stalfos in a desert-themed level, and defending a wagon from boar-riding Bokoblins. Ranger In Ranger levels, the player assumes complete control over Link (via using the control stick on the Nunchuk attachment), in levels including a siege on enemy encampments, and fighting through a forest. Link's Crossbow Training supports a multiplayer mode, where players compete for the highest score.
Nintendo Power gave it a 6.5/10 stating that "In the way that Link's Crossbow Training shows the potential of the zapper, it couldn't be much better." However, they criticized it for being "Just too darn shortyou'll probably make it through the entire single-player mode in just over an hour (add another hour to get platinum medals on every stage)."
IGN.com gave the game a 7.0/10, stating that while the game was enjoyable, it was also too short. IGN's review also panned the Wii Zapper as actually "making the game more difficult" to play and generally frustrating to use.
As of December 31, 2007, Link's Crossbow Training has sold 1.07 million copies worldwide.
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